#include <ComponentUI.hpp>
◆ ComponentUI() [1/2]
shkyera::ComponentUI::ComponentUI |
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inline |
◆ ComponentUI() [2/2]
shkyera::ComponentUI::ComponentUI |
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const std::filesystem::path & |
texturePath | ) |
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inline |
◆ ~ComponentUI()
virtual shkyera::ComponentUI::~ComponentUI |
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virtualdefault |
◆ draw()
Implemented in shkyera::AmbientLightComponentUI, shkyera::AudioSourceComponentUI, shkyera::BillboardComponentUI, shkyera::CameraComponentUI, shkyera::DirectionalLightComponentUI, shkyera::ModelComponentUI, shkyera::ParticleEmitterComponentUI, shkyera::PointLightComponentUI, shkyera::PostProcessingVolumeComponentUI, shkyera::SpotLightComponentUI, shkyera::TransformComponentUI, and shkyera::WireframeComponentUI.
◆ _icon
The documentation for this class was generated from the following file: