Shkyera Engine
Easy to use, game engine for Python
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shkyera::ComponentUI Class Referenceabstract

#include <ComponentUI.hpp>

Inheritance diagram for shkyera::ComponentUI:
[legend]

Public Member Functions

 ComponentUI ()
 
 ComponentUI (const std::filesystem::path &texturePath)
 
virtual ~ComponentUI ()=default
 
virtual void draw ()=0
 

Protected Attributes

AssetRef< Texture_icon
 

Constructor & Destructor Documentation

◆ ComponentUI() [1/2]

shkyera::ComponentUI::ComponentUI ( )
inline

◆ ComponentUI() [2/2]

shkyera::ComponentUI::ComponentUI ( const std::filesystem::path &  texturePath)
inline

◆ ~ComponentUI()

virtual shkyera::ComponentUI::~ComponentUI ( )
virtualdefault

Member Function Documentation

◆ draw()

Member Data Documentation

◆ _icon

AssetRef<Texture> shkyera::ComponentUI::_icon
protected

The documentation for this class was generated from the following file: