Shkyera Engine
Easy to use, game engine for Python
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shkyera::AmbientLightComponentUI Class Reference

#include <AmbientLightComponentUI.hpp>

Inheritance diagram for shkyera::AmbientLightComponentUI:
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Public Member Functions

 AmbientLightComponentUI (AmbientLightComponent *ambientLightComponent)
 
void draw () override
 
- Public Member Functions inherited from shkyera::ComponentUI
 ComponentUI ()
 
 ComponentUI (const std::filesystem::path &texturePath)
 
virtual ~ComponentUI ()=default
 

Private Attributes

ColorSelector _colorSelector
 
FloatSlider _intensitySlider
 
AmbientLightComponent_ambientLightComponent
 

Additional Inherited Members

- Protected Attributes inherited from shkyera::ComponentUI
AssetRef< Texture_icon
 

Constructor & Destructor Documentation

◆ AmbientLightComponentUI()

shkyera::AmbientLightComponentUI::AmbientLightComponentUI ( AmbientLightComponent ambientLightComponent)

Member Function Documentation

◆ draw()

void shkyera::AmbientLightComponentUI::draw ( )
overridevirtual

Implements shkyera::ComponentUI.

Member Data Documentation

◆ _ambientLightComponent

AmbientLightComponent* shkyera::AmbientLightComponentUI::_ambientLightComponent
private

◆ _colorSelector

ColorSelector shkyera::AmbientLightComponentUI::_colorSelector
private

◆ _intensitySlider

FloatSlider shkyera::AmbientLightComponentUI::_intensitySlider
private

The documentation for this class was generated from the following files: