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Shkyera Engine
Easy to use, game engine for Python
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#include <glad/glad.h>#include <Rendering/FrameBuffers/SceneFrameBuffer.hpp>#include <Rendering/ShaderProgram.hpp>Go to the source code of this file.
Namespaces | |
| namespace | shkyera |
| namespace | shkyera::utils |
Functions | |
| void | shkyera::utils::drawFullscreenQuad () |
| template<typename ValueType > | |
| std::pair< std::string, ValueType > | shkyera::utils::Uniform (const std::string &name, const ValueType &value) |
| template<typename... Uniforms> | |
| void | shkyera::utils::applyShaderToFrameBuffer (SceneFrameBuffer &frameBuffer, ShaderProgram &shaderProgram, std::vector< std::pair< const char *, const Texture * > > textures, Uniforms... uniforms) |
| template<typename ArrayType , typename... Uniforms> | |
| void | shkyera::utils::applyShaderToFrameBuffer (SceneFrameBuffer &frameBuffer, ShaderProgram &shaderProgram, std::vector< std::pair< const char *, const Texture * > > textures, std::pair< const char *, std::vector< ArrayType > > array, Uniforms... uniforms) |