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Shkyera Engine
Easy to use, game engine for Python
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#include "Components/Environment.hpp"
#include "Components/SelectedEntityComponent.hpp"
#include "imgui.h"
#include <iostream>
#include <Components/BillboardComponent.hpp>
#include <Components/BoxColliderComponent.hpp>
#include <Components/DirectionalLightComponent.hpp>
#include <Components/ModelComponent.hpp>
#include <Components/NameComponent.hpp>
#include <Components/ParticleEmitterComponent.hpp>
#include <Components/PointLightComponent.hpp>
#include <Components/PostProcessingVolumeComponent.hpp>
#include <Components/RenderingTextureComponent.hpp>
#include <Components/SkyboxComponent.hpp>
#include <Components/SpotLightComponent.hpp>
#include <Components/TransformComponent.hpp>
#include <Components/WireframeComponent.hpp>
#include <Components/AudioSourceComponent.hpp>
#include <UI/Common/Style.hpp>
#include <UI/Components/AmbientLightComponentUI.hpp>
#include <UI/Components/BillboardComponentUI.hpp>
#include <UI/Components/CameraComponentUI.hpp>
#include <UI/Components/DirectionalLightComponentUI.hpp>
#include <UI/Components/ModelComponentUI.hpp>
#include <UI/Components/ParticleEmitterComponentUI.hpp>
#include <UI/Components/PointLightComponentUI.hpp>
#include <UI/Components/PostProcessingVolumeComponentUI.hpp>
#include <UI/Components/SpotLightComponentUI.hpp>
#include <UI/Components/TransformComponentUI.hpp>
#include <UI/Components/WireframeComponentUI.hpp>
#include <UI/Components/AudioSourceComponentUI.hpp>
#include <UI/Widgets/PropertiesWidget.hpp>
Namespaces | |
namespace | shkyera |