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Shkyera Engine
Easy to use, game engine for Python
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#include "Components/Environment.hpp"#include "Components/SelectedEntityComponent.hpp"#include "imgui.h"#include <iostream>#include <Components/BillboardComponent.hpp>#include <Components/BoxColliderComponent.hpp>#include <Components/DirectionalLightComponent.hpp>#include <Components/ModelComponent.hpp>#include <Components/NameComponent.hpp>#include <Components/ParticleEmitterComponent.hpp>#include <Components/PointLightComponent.hpp>#include <Components/PostProcessingVolumeComponent.hpp>#include <Components/RenderingTextureComponent.hpp>#include <Components/SkyboxComponent.hpp>#include <Components/SpotLightComponent.hpp>#include <Components/TransformComponent.hpp>#include <Components/WireframeComponent.hpp>#include <Components/AudioSourceComponent.hpp>#include <UI/Common/Style.hpp>#include <UI/Components/AmbientLightComponentUI.hpp>#include <UI/Components/BillboardComponentUI.hpp>#include <UI/Components/CameraComponentUI.hpp>#include <UI/Components/DirectionalLightComponentUI.hpp>#include <UI/Components/ModelComponentUI.hpp>#include <UI/Components/ParticleEmitterComponentUI.hpp>#include <UI/Components/PointLightComponentUI.hpp>#include <UI/Components/PostProcessingVolumeComponentUI.hpp>#include <UI/Components/SpotLightComponentUI.hpp>#include <UI/Components/TransformComponentUI.hpp>#include <UI/Components/WireframeComponentUI.hpp>#include <UI/Components/AudioSourceComponentUI.hpp>#include <UI/Widgets/PropertiesWidget.hpp>Namespaces | |
| namespace | shkyera |