Shkyera Engine
Easy to use, game engine for Python
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PointLightComponent.hpp
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1#pragma once
2
3#include <iostream>
4#include <string>
5
7#include <glm/glm.hpp>
8
9namespace shkyera {
10
12 public:
13 float intensity = 1;
14 float range = 5;
15 glm::vec3 color = {1, 1, 1};
16};
17
18} // namespace shkyera
Definition Asset.hpp:6
Definition PointLightComponent.hpp:11
float intensity
Definition PointLightComponent.hpp:13
float range
Definition PointLightComponent.hpp:14
glm::vec3 color
Definition PointLightComponent.hpp:15