![]() |
Shkyera Engine
Easy to use, game engine for Python
|
#include <RenderingTextureComponent.hpp>
Additional Inherited Members | |
Public Member Functions inherited from shkyera::BaseComponent< RenderingTextureComponent > | |
| virtual | ~BaseComponent ()=default |
| Virtual destructor for proper cleanup. | |
Public Attributes inherited from shkyera::RenderingTextureComponent | |
| float | renderWidth {128} |
| float | renderHeight {128} |
| std::optional< uint32_t > | renderedTextureId {} |