Shkyera Engine
Easy to use, game engine for Python
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shkyera::PointLightComponent Struct Reference

#include <PointLightComponent.hpp>

Public Attributes

float intensity = 1
 
float range = 5
 
glm::vec3 color = {1, 1, 1}
 

Member Data Documentation

◆ color

glm::vec3 shkyera::PointLightComponent::color = {1, 1, 1}

◆ intensity

float shkyera::PointLightComponent::intensity = 1

◆ range

float shkyera::PointLightComponent::range = 5

The documentation for this struct was generated from the following file: