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Shkyera Engine
Easy to use, game engine for Python
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Functions | |
glm::mat4 | getRotationMatrix (const TransformComponent &transform) |
glm::mat4 | getTransformMatrix (const TransformComponent &transform) |
glm::mat4 | getGlobalTransformMatrix (Entity entity, const RegistryViewer &viewer) |
glm::mat4 | getCameraFacingModelMatrix (const glm::mat4 &baseMatrix, const glm::vec3 &cameraPosition, const glm::mat4 &viewMatrix) |
glm::mat4 shkyera::utils::transform::getCameraFacingModelMatrix | ( | const glm::mat4 & | baseMatrix, |
const glm::vec3 & | cameraPosition, | ||
const glm::mat4 & | viewMatrix | ||
) |
glm::mat4 shkyera::utils::transform::getGlobalTransformMatrix | ( | Entity | entity, |
const RegistryViewer & | viewer | ||
) |
glm::mat4 shkyera::utils::transform::getRotationMatrix | ( | const TransformComponent & | transform | ) |
glm::mat4 shkyera::utils::transform::getTransformMatrix | ( | const TransformComponent & | transform | ) |