#include <AssetLoaders.hpp>
◆ MaterialLoader()
shkyera::utils::assets::MaterialLoader::MaterialLoader |
( |
Registry * |
registry, |
|
|
Material |
mat_ |
|
) |
| |
|
inlineexplicit |
Making sure that the loader does not extend the lifetime of the underlying assets
◆ constructTextureMember()
void shkyera::utils::assets::MaterialLoader::constructTextureMember |
( |
Material & |
mat, |
|
|
auto |
textureMember |
|
) |
| |
|
inlineprivate |
◆ operator()()
Material shkyera::utils::assets::MaterialLoader::operator() |
( |
| ) |
|
|
inlineoverridevirtual |
◆ _registry
Registry* shkyera::utils::assets::MaterialLoader::_registry |
|
private |
◆ mat
Material shkyera::utils::assets::MaterialLoader::mat |
The documentation for this class was generated from the following file: