Shkyera Engine
Easy to use, game engine for Python
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TransformComponent.hpp File Reference
#include <iostream>
#include <string>
#include <ECS/RegistryViewer.hpp>
#include <glm/glm.hpp>
#include <glm/gtc/matrix_transform.hpp>
#include <glm/gtc/quaternion.hpp>
#include <glm/gtx/matrix_decompose.hpp>
#include <glm/gtx/string_cast.hpp>
#include <Components/BaseComponent.hpp>
#include <ECS/Registry.hpp>
#include <Math/Utils.hpp>
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Classes

class  shkyera::TransformComponent
 

Namespaces

namespace  shkyera
 

Macros

#define GLM_ENABLE_EXPERIMENTAL
 

Macro Definition Documentation

◆ GLM_ENABLE_EXPERIMENTAL

#define GLM_ENABLE_EXPERIMENTAL