11float angleAroundAxis(
const glm::vec3& v1,
const glm::vec3& v2,
const glm::vec3& axis);
13glm::vec3
angleAxisRotation(
const glm::vec3& eulerAngles,
const glm::vec3& axis,
float angle);
glm::vec3 eulerAnglesFromRotationMatrix(const glm::mat3 &rotationMat)
Definition Utils.cpp:51
float toRadians(float degrees)
Definition Utils.cpp:13
float angleAroundAxis(const glm::vec3 &v1, const glm::vec3 &v2, const glm::vec3 &axis)
Definition Utils.cpp:21
float toDegrees(float radians)
Definition Utils.cpp:17
glm::vec3 angleAxisRotation(const glm::vec3 &eulerAngles, const glm::vec3 &axis, float angle)
Definition Utils.cpp:43