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Shkyera Engine
Easy to use, game engine for Python
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#include <mutex>
#include <queue>
Go to the source code of this file.
Namespaces | |
namespace | shkyera |
namespace | shkyera::Logger |
Typedefs | |
using | shkyera::Logger::Callback = std::function< void(MessageType messageType, const std::string &message)> |
Enumerations | |
enum class | shkyera::Logger::MessageType { shkyera::Logger::ERROR , shkyera::Logger::INFO , shkyera::Logger::VERBOSE , shkyera::Logger::SUCCESS } |
Functions | |
void | shkyera::Logger::ERROR (const std::string &message) |
void | shkyera::Logger::INFO (const std::string &message) |
void | shkyera::Logger::VERBOSE (const std::string &message) |
void | shkyera::Logger::SUCCESS (const std::string &message) |
void | shkyera::Logger::subscribe (void *subscriberAddress, const Callback &callback) |
void | shkyera::Logger::unsubscribe (void *subscriberAddress) |