![]() |
Shkyera Engine
Easy to use, game engine for Python
|
#include <Components/BoxColliderComponent.hpp>
#include <Components/CameraComponent.hpp>
#include <ECS/RegistryViewer.hpp>
#include <InputManager/InputManager.hpp>
#include <Utils/TransformUtils.hpp>
Go to the source code of this file.
Namespaces | |
namespace | shkyera |
namespace | shkyera::utils |
namespace | shkyera::utils::input |
Functions | |
template<InputManager::CoordinateSystem CS, RuntimeMode RN, typename CameraTag , typename... RequiredComponents> | |
std::optional< Entity > | shkyera::utils::input::getHoveredObject (const RegistryViewer &viewer) |