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Shkyera Engine
Easy to use, game engine for Python
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#include <filesystem>#include <memory>#include <AssetManager/Mesh.hpp>#include <AssetManager/Shader.hpp>#include <AssetManager/Audio.hpp>#include <AssetManager/Texture.hpp>#include <Common/Logger.hpp>#include <Components/AssetComponents/AssetRoot.hpp>#include <Components/AssetComponents/DirectoryComponent.hpp>#include <Components/NameComponent.hpp>#include <Utils/AssetLoaders.hpp>#include <Utils/AssetUtils.hpp>Namespaces | |
| namespace | shkyera |
| namespace | shkyera::utils |
| namespace | shkyera::utils::assets |
Functions | |
| std::optional< AssetHandle > | shkyera::utils::assets::registerSingle (std::filesystem::path path, Registry *registry) |
| std::optional< AssetHandle > | shkyera::utils::assets::registerAll (std::filesystem::path path, Registry *registry) |
| std::vector< AssetHandle > | shkyera::utils::assets::getSubdirectories (AssetHandle directory, Registry const *registry) |