Shkyera Engine
Easy to use, game engine for Python
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shkyera::Wireframe::Edge Struct Reference

#include <Wireframe.hpp>

Public Member Functions

 Edge (const glm::vec3 &s, const glm::vec3 &e)
 

Public Attributes

glm::vec3 start
 
glm::vec3 end
 

Constructor & Destructor Documentation

◆ Edge()

shkyera::Wireframe::Edge::Edge ( const glm::vec3 &  s,
const glm::vec3 &  e 
)
inline

Member Data Documentation

◆ end

glm::vec3 shkyera::Wireframe::Edge::end

◆ start

glm::vec3 shkyera::Wireframe::Edge::start

The documentation for this struct was generated from the following file: