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Shkyera Engine
Easy to use, game engine for Python
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#include <AABB.hpp>
Public Member Functions | |
| std::optional< float > | intersect (const Ray &ray, const glm::mat4 &transform) const |
| bool | isInside (const glm::mat4 &aabbTransformMatrix, const glm::vec3 &point) const |
Public Attributes | |
| glm::vec3 | center |
| glm::vec3 | extents |
| std::optional< float > shkyera::AABB::intersect | ( | const Ray & | ray, |
| const glm::mat4 & | transform | ||
| ) | const |
| bool shkyera::AABB::isInside | ( | const glm::mat4 & | aabbTransformMatrix, |
| const glm::vec3 & | point | ||
| ) | const |
| glm::vec3 shkyera::AABB::center |
| glm::vec3 shkyera::AABB::extents |