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Shkyera Engine
Easy to use, game engine for Python
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This is the complete list of members for shkyera::TransformComponentUI, including all inherited members.
_icon | shkyera::ComponentUI | protected |
_orientationGetter | shkyera::TransformComponentUI | private |
_positionGetter | shkyera::TransformComponentUI | private |
_scaleGetter | shkyera::TransformComponentUI | private |
ComponentUI() | shkyera::ComponentUI | inline |
ComponentUI(const std::filesystem::path &texturePath) | shkyera::ComponentUI | inline |
draw() override | shkyera::TransformComponentUI | virtual |
setOrientationGetter(std::function< glm::vec3 &(void)> getter) | shkyera::TransformComponentUI | |
setPositionGetter(std::function< glm::vec3 &(void)> getter) | shkyera::TransformComponentUI | |
setScaleGetter(std::function< glm::vec3 &(void)> getter) | shkyera::TransformComponentUI | |
~ComponentUI()=default | shkyera::ComponentUI | virtual |