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Shkyera Engine
Easy to use, game engine for Python
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This is the complete list of members for shkyera::TransformComponentUI, including all inherited members.
| _icon | shkyera::ComponentUI | protected |
| _orientationGetter | shkyera::TransformComponentUI | private |
| _positionGetter | shkyera::TransformComponentUI | private |
| _scaleGetter | shkyera::TransformComponentUI | private |
| ComponentUI() | shkyera::ComponentUI | inline |
| ComponentUI(const std::filesystem::path &texturePath) | shkyera::ComponentUI | inline |
| draw() override | shkyera::TransformComponentUI | virtual |
| setOrientationGetter(std::function< glm::vec3 &(void)> getter) | shkyera::TransformComponentUI | |
| setPositionGetter(std::function< glm::vec3 &(void)> getter) | shkyera::TransformComponentUI | |
| setScaleGetter(std::function< glm::vec3 &(void)> getter) | shkyera::TransformComponentUI | |
| ~ComponentUI()=default | shkyera::ComponentUI | virtual |