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Shkyera Engine
Easy to use, game engine for Python
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#include <ModelComponent.hpp>
Public Member Functions | |
void | updateImpl () const |
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virtual | ~BaseComponent ()=default |
Virtual destructor for proper cleanup. | |
Public Attributes | |
HandleAndAsset< Mesh > | mesh {} |
HandleAndAsset< Material > | material {} |
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inline |
HandleAndAsset<Material> shkyera::ModelComponent::material {} |
HandleAndAsset<Mesh> shkyera::ModelComponent::mesh {} |