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Shkyera Engine
Easy to use, game engine for Python
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#include <ModelComponent.hpp>
Public Member Functions | |
| void | updateImpl () const |
Public Member Functions inherited from shkyera::BaseComponent< ModelComponent > | |
| virtual | ~BaseComponent ()=default |
| Virtual destructor for proper cleanup. | |
Public Attributes | |
| HandleAndAsset< Mesh > | mesh {} |
| HandleAndAsset< Material > | material {} |
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inline |
| HandleAndAsset<Material> shkyera::ModelComponent::material {} |
| HandleAndAsset<Mesh> shkyera::ModelComponent::mesh {} |