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Shkyera Engine
Easy to use, game engine for Python
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#include <EnumSelector.hpp>
Public Member Functions | |
| EnumSelector (const std::string &title, EnumType value, const std::map< EnumType, std::string > &options) | |
| void | setUpdateCallback (std::function< void(EnumType value)> callback) |
| void | draw () |
Private Attributes | |
| std::string | _title |
| EnumType | _value |
| std::map< EnumType, std::string > | _options |
| std::function< void(EnumType value)> | _updateCallback |
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inline |
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