Definition DepthAtlasFrameBuffer.hpp:10
GLuint _rbo
Definition DepthAtlasFrameBuffer.hpp:37
void setupFramebuffer()
Definition DepthAtlasFrameBuffer.cpp:100
void bind()
Definition DepthAtlasFrameBuffer.cpp:71
DepthAtlasFrameBuffer(const DepthAtlasFrameBuffer &other)=delete
void unbind()
Definition DepthAtlasFrameBuffer.cpp:76
void clear()
Definition DepthAtlasFrameBuffer.cpp:80
int getNumberOfTextures() const
Definition DepthAtlasFrameBuffer.cpp:61
const Texture & getTexture() const
Definition DepthAtlasFrameBuffer.hpp:28
int _height
Definition DepthAtlasFrameBuffer.hpp:36
~DepthAtlasFrameBuffer()
Definition DepthAtlasFrameBuffer.cpp:52
int _texturesInAtlas
Definition DepthAtlasFrameBuffer.hpp:35
void setSize(uint32_t width, uint32_t height)
Definition DepthAtlasFrameBuffer.cpp:87
Texture _textureDepthBuffer
Definition DepthAtlasFrameBuffer.hpp:38
DepthAtlasFrameBuffer & operator=(const DepthAtlasFrameBuffer &other)=delete
int _width
Definition DepthAtlasFrameBuffer.hpp:36
GLuint _fbo
Definition DepthAtlasFrameBuffer.hpp:37