Shkyera Engine
Easy to use, game engine for Python
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Asset.hpp File Reference
#include <ECS/Registry.hpp>
#include <filesystem>
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Namespaces

namespace  shkyera
 

Typedefs

using shkyera::AssetHandle = Entity
 
using shkyera::OptionalAssetHandle = std::optional< AssetHandle >
 
template<typename AssetType >
using shkyera::AssetRef = std::shared_ptr< AssetType >
 
template<typename AssetType >
using shkyera::HandleAndAsset = std::pair< OptionalAssetHandle, AssetRef< AssetType > >