Shkyera Engine
Easy to use, game engine for Python
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This is the complete list of members for shkyera::ShapeRectangleUIComponent, including all inherited members.
_name | shkyera::UIComponent | protected |
_object | shkyera::UIComponent | protected |
_objectComponents | shkyera::UIComponent | privatestatic |
_shape | shkyera::ShapeRectangleUIComponent | private |
_uuid | shkyera::UIComponent | protected |
addComponentToObject(std::shared_ptr< GameObject > object, std::shared_ptr< UIComponent > component) | shkyera::UIComponent | static |
draw() override | shkyera::ShapeUIComponent | virtual |
drawOptions() override | shkyera::ShapeRectangleUIComponent | virtual |
getComponentsOfObject(std::shared_ptr< GameObject > object) | shkyera::UIComponent | static |
initialize(std::shared_ptr< Renderer > renderer) override | shkyera::ShapeRectangleUIComponent | virtual |
UIComponent(std::string name, std::shared_ptr< GameObject > object) | shkyera::ShapeUIComponent | |
shkyera::UIComponent::UIComponent(std::string name, std::shared_ptr< GameObject > object) | shkyera::UIComponent | |
~ShapeRectangleUIComponent()=default | shkyera::ShapeRectangleUIComponent | virtual |
~ShapeUIComponent()=default | shkyera::ShapeUIComponent | virtual |