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Shkyera Engine
Easy to use, game engine for Python
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This is the complete list of members for shkyera::Shader, including all inherited members.
_id | shkyera::Shader | private |
_type | shkyera::Shader | private |
compile(const std::string &source) | shkyera::Shader | private |
getID() const | shkyera::Shader | inline |
loadFromFile(const std::string &filepath) | shkyera::Shader | private |
operator=(const Shader &other)=delete | shkyera::Shader | |
operator=(Shader &&other) noexcept | shkyera::Shader | |
Shader(const std::filesystem::path &filepath, Type type) | shkyera::Shader | |
Shader(const Shader &other)=delete | shkyera::Shader | |
Shader(Shader &&other) noexcept | shkyera::Shader | |
shaderTypeToGLenum(Type type) | shkyera::Shader | private |
Type enum name | shkyera::Shader | |
~Shader() | shkyera::Shader |