Shkyera Engine
Easy to use, game engine for Python
shkyera::Renderer Member List

This is the complete list of members for shkyera::Renderer, including all inherited members.

_datashkyera::Rendererprivate
_deployDatashkyera::Rendererprivate
_gameshkyera::Rendererprivate
_heightshkyera::Rendererprivate
_textureIdshkyera::Rendererprivate
_widthshkyera::Rendererprivate
clear()shkyera::Renderer
draw()shkyera::Renderer
drawCircle(int x, int y, int r)shkyera::Renderer
drawLine(int x0, int y0, int x1, int y1)shkyera::Renderer
drawLineHigh(int x0, int y0, int x1, int y1)shkyera::Rendererprivate
drawLineLow(int x0, int y0, int x1, int y1)shkyera::Rendererprivate
drawRectangle(int x, int y, int w, int h, glm::vec3 color={0, 0, 0})shkyera::Renderer
getTextureId() constshkyera::Renderer
initializeTexture()shkyera::Rendererprivate
Renderer(std::shared_ptr< Game > game)shkyera::Renderer
setDimension(uint32_t width, uint32_t height)shkyera::Renderer
setPixel(int x, int y, int r, int g, int b)shkyera::Rendererprivate
~Renderer()shkyera::Renderer