26 virtual void draw()
override;
Contains the declaration of the UIComponent class, a base class for user interface of objects' compon...
A base class representing a user interface (UI) for a game object's component.
Definition: UIComponent.hpp:21
UIComponent(std::string name, std::shared_ptr< GameObject > object)
Constructor to create a UI component with a specified name and associated game object.
Definition: UIComponent.cpp:6