A class representing an entity in a 3D world with position, orientation, and scale.
Definition: Entity.hpp:12
A class representing a game object.
Definition: GameObject.hpp:23
GameObject(std::string name)
Constructor to create a game object with a specified name.
Definition: GameObject.cpp:5
std::string getName() const
Get the name of the game object.
Definition: GameObject.cpp:7
std::string _name
The name of the game object.
Definition: GameObject.hpp:40