Shkyera Engine
Easy to use, game engine for Python
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Entity.hpp
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#pragma once
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#include <stdlib.h>
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namespace
shkyera
{
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using
Entity
=
uint32_t
;
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constexpr
Entity
InvalidEntity
= 0;
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}
// namespace shkyera
shkyera
Definition
Asset.hpp:6
shkyera::Entity
uint32_t Entity
Definition
Entity.hpp:7
shkyera::InvalidEntity
constexpr Entity InvalidEntity
Definition
Entity.hpp:9
shkyera::Clock
Definition
Clock.hpp:9
src
ECS
Entity.hpp
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Franciszek Szewczyk © 2023